<?xml version='1.0'?>

<gl_extension name="GLES_NV_bindless_texture" reg_no="197">
	<functions>
		<function name="glGetTextureHandleNV" return="GLuint64">
			<params>
				<param type="GLuint" name="texture"/>
			</params>
		</function>
		<function name="glGetTextureSamplerHandleNV" return="GLuint64">
			<params>
				<param type="GLuint" name="texture"/>
				<param type="GLuint" name="sampler"/>
			</params>
		</function>
		<function name="glMakeTextureHandleResidentNV" return="void">
			<params>
				<param type="GLuint64" name="handle"/>
			</params>
		</function>
		<function name="glMakeTextureHandleNonResidentNV" return="void">
			<params>
				<param type="GLuint64" name="handle"/>
			</params>
		</function>
		<function name="glGetImageHandleNV" return="GLuint64">
			<params>
				<param type="GLuint" name="texture"/>
				<param type="GLint" name="level"/>
				<param type="GLboolean" name="layered"/>
				<param type="GLint" name="layer"/>
				<param type="GLenum" name="format"/>
			</params>
		</function>
		<function name="glMakeImageHandleResidentNV" return="void">
			<params>
				<param type="GLuint64" name="handle"/>
				<param type="GLenum" name="access"/>
			</params>
		</function>
		<function name="glMakeImageHandleNonResidentNV" return="void">
			<params>
				<param type="GLuint64" name="handle"/>
			</params>
		</function>
		<function name="glUniformHandleui64NV" return="void">
			<params>
				<param type="GLint" name="location"/>
				<param type="GLuint64" name="value"/>
			</params>
		</function>
		<function name="glUniformHandleui64vNV" return="void">
			<params>
				<param type="GLint" name="location"/>
				<param type="GLsizei" name="count"/>
				<param type="const GLuint64*" name="value"/>
			</params>
		</function>
		<function name="glProgramUniformHandleui64NV" return="void">
			<params>
				<param type="GLuint" name="program"/>
				<param type="GLint" name="location"/>
				<param type="GLuint64" name="value"/>
			</params>
		</function>
		<function name="glProgramUniformHandleui64vNV" return="void">
			<params>
				<param type="GLuint" name="program"/>
				<param type="GLint" name="location"/>
				<param type="GLsizei" name="count"/>
				<param type="const GLuint64*" name="values"/>
			</params>
		</function>
		<function name="glIsTextureHandleResidentNV" return="GLboolean">
			<params>
				<param type="GLuint64" name="handle"/>
			</params>
		</function>
		<function name="glIsImageHandleResidentNV" return="GLboolean">
			<params>
				<param type="GLuint64" name="handle"/>
			</params>
		</function>
	</functions>
</gl_extension>
